Free Google Professional-Cloud-Architect Exam Questions

Become Google Certified with updated Professional-Cloud-Architect exam questions and correct answers

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Total 907 Questions | Updated On: Dec 16, 2025
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Question 1

Your company is developing a mobile game application that is expected to have millions of users worldwide. The application needs to read and write user data quickly with low latency, and the data model is fairly simple. As the cloud architect, you have been tasked with choosing the most suitable NoSQL database for this requirement. Which of the following would be the most appropriate choice?


Answer: C
Question 2

Your company is considering an Infrastructure as Code (IaC) approach for deploying resources on Google Cloud Platform (GCP) and has a requirement for creating reusable templates for resource provisioning. As a cloud architect, which tool would you recommend that best aligns with their requirement?


Answer: B
Question 3

A lead software engineer tells you that his new application design uses websockets and HTTP sessions that are not distributed across the web servers. You want to help him ensure his application will run properly on Google Cloud Platform.

What should you do?


Answer: C
Question 4

An application needs to be migrated from your on-premise data center to Google Cloud App Engine. You modified your application to use Cloud Pub/Sub with a specific service account which has the necessary permissions to publish and subscribe on Pub/Sub. However, Cloud Pub/Sub API has not yet been enabled. What should you do?


Answer: B
Question 5

Introductory Info Company Overview -

Mountkirk Games makes online, session-based, multiplayer games for mobile platforms. They build all of their games using some server-side integration.

Historically, they have used cloud providers to lease physical servers.

Due to the unexpected popularity of some of their games, they have had problems scaling their global audience, application servers, MySQL databases, and analytics tools.

Their current model is to write game statistics to files and send them through an ETL tool that loads them into a centralized MySQL database for reporting.

Solution Concept -

Mountkirk Games is building a new game, which they expect to be very popular. They plan to deploy the game's backend on Google Compute Engine so they can capture streaming metrics, run intensive analytics, and take advantage of its autoscaling server environment and integrate with a managed NoSQL database.

Business Requirements -

Increase to a global footprint

Improve uptime `" downtime is loss of players

Increase efficiency of the cloud resources we use

Reduce latency to all customers

Technical Requirements -

Requirements for Game Backend Platform

Dynamically scale up or down based on game activity

Connect to a transactional database service to manage user profiles and game state

Store game activity in a timeseries database service for future analysis

As the system scales, ensure that data is not lost due to processing backlogs

Run hardened Linux distro

Requirements for Game Analytics Platform

Dynamically scale up or down based on game activity

Process incoming data on the fly directly from the game servers

Process data that arrives late because of slow mobile networks

Allow queries to access at least 10 TB of historical data

Process files that are regularly uploaded by users' mobile devices

Executive Statement -

Our last successful game did not scale well with our previous cloud provider, resulting in lower user adoption and affecting the game's reputation. Our investors want more key performance indicators (KPIs) to evaluate the speed and stability of the game, as well as other metrics that provide deeper insight into usage patterns so we can adapt the game to target users. Additionally, our current technology stack cannot provide the scale we need, so we want to replace MySQL and move to an environment that provides autoscaling, low latency load balancing, and frees us up from managing physical servers. Question For this question, refer to the Mountkirk Games case study. You need to analyze and define the technical architecture for the compute workloads for your company, Mountkirk Games. Considering the Mountkirk Games business and technical requirements, what should you do?


Answer: D
Page:    1 / 182      
Total 907 Questions | Updated On: Dec 16, 2025
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